* Detected CPU: AuthenticAMD , F15/M1/S2, 3844.00 mhz, 41-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 35484 files cached, 6576Kb memory used. Init FileSystem 1.864440 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[4033964 K], reserved[50496 K], committed[109780 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11679 K], process heap[668 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5424 K], smem[0 K] Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\default_controls.ltx"... [c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:E22]: NVIDIA GeForce GTX 460 * GPU driver: 9.18.13.2723 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 4041 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * DVB created: 1536K * DIB created: 512K count of .thm files=249 load time=104 ms * distortion: used, dev(30),need(14) * SSample: 1448x1086 * SSample: enabled - r__tf_aniso 16 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 16 - r1_tf_mipbias 0. * SSample: 1448x1086 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [81 ms] "c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 80715 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 5011 ms * [prefetch] memory: 87048Kb * phase time: 5036 ms * phase cmem: 165424 K Сервер: Старт... * phase time: 65 ms * phase cmem: 165448 K Сервер: Загрузка симуляции жизни... * phase time: 8 ms * phase cmem: 165448 K Загрузка игры "160121211.sav"... * Loading spawn registry... * 7829 spawn points are successfully loaded * Loading objects... * 15093 objects are successfully loaded * Game 160121211 is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\160121211.sav' (1.740s) * phase time: 1739 ms * phase cmem: 224371 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 24 ms * phase cmem: 224371 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 13 ms * phase cmem: 224396 K Открытие потока... * phase time: 9 ms * phase cmem: 224396 K Загрузка формы объектов... * phase time: 794 ms * phase cmem: 242544 K Загрузка шейдеров... * phase time: 176 ms * phase cmem: 243370 K Загрузка геометрии... * [Loading VB] 4188 verts, 130 Kb * [Loading VB] 65500 verts, 2046 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65387 verts, 2043 Kb * [Loading VB] 65355 verts, 2042 Kb * [Loading VB] 8137 verts, 254 Kb * [Loading VB] 2246 verts, 70 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048569 indices, 2047 Kb * [Loading IB] 508791 indices, 993 Kb * phase time: 178 ms * phase cmem: 243381 K Загрузка базы пространств... * phase time: 35 ms * phase cmem: 244403 K Загрузка детальных объектов... * phase time: 9 ms * phase cmem: 244403 K Загрузка секторов и порталов... * Loading HOM: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\levels\l03u_agr_underground\level.hom * phase time: 13 ms * phase cmem: 244534 K Загрузка ИИ объектов... - Loading music tracks from 'l03u_agr_underground_musics'... * phase time: 14 ms * phase cmem: 244550 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 327 ms * phase cmem: 247665 K Загрузка текстур... * t-report - base: 788, 265033 K * t-report - lmap: 6, 6144 K * phase time: 945 ms * phase cmem: 247665 K Клиент: Синхронизация... * phase time: 15 ms * phase cmem: 247665 K * [win32]: free[3224808 K], reserved[97368 K], committed[872064 K] * [ D3D ]: textures[271177 K] * [x-ray]: crt heap[247644 K], process heap[31898 K], game lua[18638 K], engine lua[211 K], render[0 K] * [x-ray]: economy: strings[7276 K], smem[28568 K] ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\doktor.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\lesnik.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\privet.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\iuda.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\mervin2.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\vano1.ogg ! Missing ogg-comment, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\bandits\trade_mono.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\leila.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\lesnik_start.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\david.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\antikvar.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\antikvar1.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\mervin3.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\vano2.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\vstrecha.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\graf.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\karina.ogg ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\characters_voice\scenario\backup\mervin1.ogg * MEMORY USAGE: 225100 K ! Invalid ogg-comment version, file: c:\program files (x86)\gsc world publishing\s.t.a.l.k.e.r - ТТ2\gamedata\sounds\new\gong_start.ogg * Saving spawns... * Saving objects... * 15144 objects are successfully saved * Game 1601212112.sav is successfully saved to file 'c:\users\public\documents\stalker-shoc\savedgames\1601212112.sav' FATAL ERROR [error]Expression : fatal error [error]Function : CScriptEngine::lua_error [error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp [error]Line : 73 [error]Description : [error]Arguments : LUA error: ...s.t.a.l.k.e.r - ТТ2\gamedata\scripts\xr_logic.script:624: attempt to call local 'func' (a nil value) stack trace: