* Detected CPU: GenuineIntel P3 family, F6/M10/S7, 3034.00 mhz, 27-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 34953 files cached, 5711Kb memory used. Init FileSystem 0.986374 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[2000664 K], reserved[22368 K], committed[74056 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[10814 K], process heap[660 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5424 K], smem[0 K] Executing config-script "d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\rspec_default.ltx"... ! Unknown command: r__wallmark_ttl ! Unknown command: rs_skeleton_update [d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\rspec_default.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is DirectSound3D SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 2. Generic Software, Spec Version 1.1 SOUND: OpenAL: SelectBestDevice is Generic Software -1.-1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:1244]: NVIDIA GeForce GTX 550 Ti * GPU driver: 8.17.13.142 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2490 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K count of .thm files=249 load time=63 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 4 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 4 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [186 ms] "d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 79055 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 1998 ms * [prefetch] memory: 87032Kb * phase time: 2012 ms * phase cmem: 163747 K Сервер: Старт... * phase time: 43 ms * phase cmem: 163939 K Сервер: Загрузка симуляции жизни... * phase time: 5 ms * phase cmem: 163939 K Загрузка игры "alez_quicksave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 13417 objects are successfully loaded * Game alez_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\alez_quicksave.sav' (1.259s) * phase time: 1258 ms * phase cmem: 223235 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 11 ms * phase cmem: 223235 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 9 ms * phase cmem: 223259 K Открытие потока... * phase time: 6 ms * phase cmem: 223259 K Загрузка формы объектов... * phase time: 659 ms * phase cmem: 244613 K Загрузка шейдеров... * phase time: 153 ms * phase cmem: 245521 K Загрузка геометрии... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65531 verts, 2047 Kb * [Loading VB] 65502 verts, 2046 Kb * [Loading VB] 11783 verts, 368 Kb * [Loading VB] 41442 verts, 1295 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 893169 indices, 1744 Kb * phase time: 30 ms * phase cmem: 245528 K Загрузка базы пространств... * phase time: 26 ms * phase cmem: 246596 K Загрузка детальных объектов... * phase time: 7 ms * phase cmem: 246596 K Загрузка секторов и порталов... WARNING: Occlusion map 'd:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\levels\l10u_bunker\level.hom' not found. * phase time: 7 ms * phase cmem: 246681 K Загрузка ИИ объектов... - Loading music tracks from 'l10u_bunker_musics'... * phase time: 16 ms * phase cmem: 246803 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r. - Тайные Тропы 2\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 251 ms * phase cmem: 250485 K Загрузка текстур... * t-report - base: 795, 266413 K * t-report - lmap: 8, 8193 K * phase time: 452 ms * phase cmem: 250485 K Клиент: Синхронизация... * phase time: 11 ms * phase cmem: 250501 K * [win32]: free[1148928 K], reserved[61804 K], committed[886356 K] * [ D3D ]: textures[274606 K] * [x-ray]: crt heap[250486 K], process heap[9523 K], game lua[18006 K], engine lua[222 K], render[0 K] * [x-ray]: economy: strings[7125 K], smem[28568 K] * MEMORY USAGE: 224006 K ! Cannot build GAME path! (object tushkano_normal13250) ! CURRENT LEVEL : l10u_bunker ! CURRENT game point position : [-25.935619][-8.990218][19.653046] FATAL ERROR [error]Expression : I != levels().end() [error]Function : GameGraph::CHeader::level [error]File : e:\stalker\patch_1_0004\xr_3da\xrgame\game_graph_inline.h [error]Line : 171 [error]Description : there is no specified level in the game graph : 179 stack trace: