* Detected CPU: GenuineIntel P4 family, F15/M4/S3, 3600.00 mhz, 105-clk 'rdtsc' * CPU Features: RDTSC, MMX, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 35071 files cached, 5951Kb memory used. Init FileSystem 2.267376 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll * [win32]: free[1984836 K], reserved[22576 K], committed[89676 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[11006 K], process heap[652 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5424 K], smem[0 K] Executing config-script "c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\rspec_minimum.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\rspec_minimum.ltx] successfully loaded. Executing config-script "c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\default_controls.ltx"... [c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65538 kb, 7609 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:FC6]: NVIDIA GeForce GTX 650 * GPU driver: 9.18.13.3182 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 2177 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K count of .thm files=249 load time=243 ms * distortion: used, dev(30),need(14) * SSample: 1024x768 * SSample: enabled - r__tf_aniso 1 - r1_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 1 - r1_tf_mipbias 0. * SSample: 1024x768 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [113 ms] "c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 112243 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 5087 ms * [prefetch] memory: 87059Kb * phase time: 5132 ms * phase cmem: 196962 K Сервер: Старт... * phase time: 105 ms * phase cmem: 197143 K Сервер: Загрузка симуляции жизни... * phase time: 16 ms * phase cmem: 197143 K Загрузка игры "servir_quicksave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 17188 objects are successfully loaded * Game servir_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\servir_quicksave.sav' (3.581s) * phase time: 3581 ms * phase cmem: 254230 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 31 ms * phase cmem: 254262 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 20 ms * phase cmem: 254287 K Открытие потока... * phase time: 16 ms * phase cmem: 254287 K Загрузка формы объектов... * phase time: 5772 ms * phase cmem: 328766 K Загрузка шейдеров... * phase time: 493 ms * phase cmem: 329788 K Загрузка геометрии... * [Loading VB] 64443 verts, 2013 Kb * [Loading VB] 63891 verts, 1996 Kb * [Loading VB] 10511 verts, 328 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65512 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65499 verts, 2046 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65518 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65471 verts, 2045 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 3714 verts, 116 Kb * [Loading VB] 65523 verts, 2047 Kb * [Loading VB] 34492 verts, 1077 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 537219 indices, 1049 Kb * phase time: 216 ms * phase cmem: 330031 K Загрузка базы пространств... * phase time: 1695 ms * phase cmem: 332221 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 70 ms * phase cmem: 332232 K Загрузка секторов и порталов... * Loading HOM: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\levels\l12_stancia_2\level.hom * phase time: 28 ms * phase cmem: 332395 K Загрузка ИИ объектов... - Loading music tracks from 'l12_stancia_2_musics'... * phase time: 24 ms * phase cmem: 332704 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 799 ms * phase cmem: 354242 K Загрузка текстур... * t-report - base: 911, 124583 K * t-report - lmap: 18, 18434 K ***FATAL***: Too many lmap-textures (limit: 8 textures or 32M). Reduce pixel density (worse) or use more vertex lighting (better). * phase time: 1646 ms * phase cmem: 354242 K Клиент: Синхронизация... * phase time: 25 ms * phase cmem: 354242 K * [win32]: free[1103840 K], reserved[66560 K], committed[926688 K] * [ D3D ]: textures[143018 K] * [x-ray]: crt heap[354210 K], process heap[30889 K], game lua[18603 K], engine lua[205 K], render[0 K] * [x-ray]: economy: strings[7431 K], smem[28573 K] ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\doktor.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\lesnik.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\privet.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\iuda.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\mervin2.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\vano1.ogg ! Missing ogg-comment, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\bandits\trade_mono.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\leila.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\lesnik_start.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\david.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\antikvar.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\antikvar1.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\mervin3.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\vano2.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\vstrecha.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\graf.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\karina.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\characters_voice\scenario\backup\mervin1.ogg ! Missing ogg-comment, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\weapons\barrett82_shoot.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\death_mod\holster\heavy_holster.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\death_mod\lmg\m134\empty.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\death_mod\lmg\m134\reload.ogg * MEMORY USAGE: 348390 K ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\new\sled2_dead.ogg ! Invalid ogg-comment version, file: c:\program files\s.t.a.l.k.e.r. Тайные Тропы 2\gamedata\sounds\new\elisa.ogg stack trace: 001B:02A9DC9B wrap_oal.dll 001B:02A985F3 wrap_oal.dll, alcCloseDevice()