* Detected CPU: AuthenticAMD , F15/M11/S2, 2600.00 mhz, 8-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2 Initializing File System... using fs-ltx fsgame.ltx FS: 34956 files cached, 5102Kb memory used. Init FileSystem 6.360983 sec 'xrCore' build 3116, Aug 15 2007 Initializing Engine... Executing config-script "user.ltx"... [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrGame.dll * [win32]: free[1964136 K], reserved[24276 K], committed[108676 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[10205 K], process heap[678 K], game lua[0 K], engine lua[0 K], render[0 K] * [x-ray]: economy: strings[5425 K], smem[0 K] Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... ! cant convert dik_name for dik[16], prop=[ ! cant convert dik_name for dik[17], prop=[ ! cant convert dik_name for dik[18], prop=[ ! cant convert dik_name for dik[19], prop=[ ! cant convert dik_name for dik[20], prop=[ ! cant convert dik_name for dik[21], prop=[ ! cant convert dik_name for dik[22], prop=[ ! cant convert dik_name for dik[23], prop=[ ! cant convert dik_name for dik[24], prop=[ ! cant convert dik_name for dik[25], prop=[ ! cant convert dik_name for dik[26], prop=[ ! cant convert dik_name for dik[27], prop=[ ! cant convert dik_name for dik[30], prop=[ ! cant convert dik_name for dik[31], prop=[ ! cant convert dik_name for dik[32], prop=[ ! cant convert dik_name for dik[33], prop=[ ! cant convert dik_name for dik[34], prop=[ ! cant convert dik_name for dik[35], prop=[ ! cant convert dik_name for dik[36], prop=[ ! cant convert dik_name for dik[37], prop=[ ! cant convert dik_name for dik[38], prop=[ ! cant convert dik_name for dik[39], prop=[ ! cant convert dik_name for dik[40], prop=[ ! cant convert dik_name for dik[41], prop=[ ! cant convert dik_name for dik[44], prop=[ ! cant convert dik_name for dik[45], prop=[ ! cant convert dik_name for dik[46], prop=[ ! cant convert dik_name for dik[47], prop=[ ! cant convert dik_name for dik[48], prop=[ ! cant convert dik_name for dik[49], prop=[ ! cant convert dik_name for dik[50], prop=[ ! cant convert dik_name for dik[51], prop=[ ! cant convert dik_name for dik[52], prop=[ ! cant convert dik_name for dik[144], prop=[ [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx"... ! Unknown command: r__dtex_range ! Unknown command: r__ssa_glod_end ! Unknown command: r__ssa_glod_start ! Unknown command: r__wallmark_ttl ! Unknown command: rs_detail ! Unknown command: rs_skeleton_update ! Unknown command: vid_bpp [d:\games\s.t.a.l.k.e.r\gamedata\config\rspec_extreme.ltx] successfully loaded. Executing config-script "d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx"... [d:\games\s.t.a.l.k.e.r\gamedata\config\default_controls.ltx] successfully loaded. [c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded. SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) 2. Generic Software, Spec Version 1.1 (default) SOUND: OpenAL: SelectBestDevice is Generic Software 1.1 SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software. * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 32773 kb, 3805 lines, 8820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:401]: NVIDIA GeForce 8600 GT * GPU driver: 8.17.12.7533 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 1252 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * DVB created: 1536K * DIB created: 512K ! Version conflict in shader 'def_shaders\def_aref' ! Version conflict in shader 'def_shaders\def_aref_v' ! Version conflict in shader 'def_shaders\def_trans' ! Version conflict in shader 'def_shaders\def_trans_v' ! Version conflict in shader 'def_shaders\def_trans_v_tuchi' ! Version conflict in shader 'def_shaders\lod_old' ! Renderer doesn't support blender 'effects\shadow_world' ! Version conflict in shader 'effects\watertest-1' count of .thm files=249 load time=258 ms * NULLRT supported * ...and used * HWDST/PCF supported and used * NV-DBT supported and used - r__tf_aniso 12 - r2_tf_mipbias 0. Starting engine... Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\video\intro_gsc_wp_r.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\music\terrapack-empty_noise_l.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\music\terrapack-empty_noise_r.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 12 - r2_tf_mipbias 0. * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 *** RESET [361 ms] "d:\games\s.t.a.l.k.e.r\bin\xr_3da.exe" * phase time: 0 ms * phase cmem: 78538 K Кэширование объектов... Loading objects... Loading models... ! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump# * [prefetch] time: 33414 ms * [prefetch] memory: 86896Kb * phase time: 33494 ms * phase cmem: 163111 K Сервер: Старт... * phase time: 128 ms * phase cmem: 163310 K Сервер: Загрузка симуляции жизни... * phase time: 49 ms * phase cmem: 163310 K Загрузка игры "Алексей_autosave.sav"... * Loading spawn registry... * 7823 spawn points are successfully loaded * Loading objects... * 13037 objects are successfully loaded * Game Алексей_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\Алексей_autosave.sav' (6.016s) * phase time: 5977 ms * phase cmem: 240862 K Сервер: Соединяемся... MaxPlayers = 32 * phase time: 96 ms * phase cmem: 240862 K Клиент: Соединение с localhost... Player not found * client : connection accepted - <> * phase time: 112 ms * phase cmem: 240887 K Открытие потока... * phase time: 49 ms * phase cmem: 240887 K Загрузка формы объектов... * phase time: 16671 ms * phase cmem: 361666 K Загрузка шейдеров... * phase time: 450 ms * phase cmem: 362404 K Загрузка геометрии... * [Loading VB] 65516 verts, 2047 Kb * [Loading VB] 65439 verts, 2044 Kb * [Loading VB] 30725 verts, 960 Kb * [Loading VB] 24981 verts, 780 Kb * [Loading VB] 56377 verts, 1761 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048566 indices, 2047 Kb * [Loading IB] 1027824 indices, 2007 Kb * [Loading VB] 49010 verts, 574 Kb * [Loading IB] 426369 indices, 832 Kb * phase time: 362 ms * phase cmem: 362677 K Загрузка базы пространств... * phase time: 26186 ms * phase cmem: 375326 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 40687 v(20), 26352 p * [DETAILS] Batch(61), VB(794K), IB(154K) * phase time: 149 ms * phase cmem: 375369 K Загрузка секторов и порталов... * Loading HOM: d:\games\s.t.a.l.k.e.r\gamedata\levels\aver\level.hom * phase time: 260 ms * phase cmem: 376382 K Загрузка ИИ объектов... * phase time: 17 ms * phase cmem: 376382 K Клиент: Создание... - Game configuring : Started - Game configuring : Finished ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_attach_addon.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\interface\inv_detach_addon.ogg * phase time: 586 ms * phase cmem: 381561 K Загрузка текстур... * t-report - base: 1136, 494198 K * t-report - lmap: 1, 1024 K * phase time: 5528 ms * phase cmem: 381561 K Клиент: Синхронизация... * phase time: 81 ms * phase cmem: 381561 K * [win32]: free[736596 K], reserved[74104 K], committed[1286388 K] * [ D3D ]: textures[495222 K] * [x-ray]: crt heap[381544 K], process heap[7984 K], game lua[17569 K], engine lua[172 K], render[0 K] * [x-ray]: economy: strings[7030 K], smem[28568 K] ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\weapons\barrett82_shoot.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\doktor.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\lesnik.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\privet.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\iuda.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin2.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vano1.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\bandits\trade_mono.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\yantar\kruglov_radiation_quest_12.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\leila.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\lesnik_start.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\david.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\antikvar.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\antikvar1.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin3.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vano2.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\vstrecha.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\graf.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\karina.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\backup\mervin1.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\monsters\cat\idle.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\monsters\cat\attack_hit.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\monsters\cat\take_damage.ogg ! Missing ogg-comment, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\monsters\cat\die.ogg ! Invalid ogg-comment version, file: d:\games\s.t.a.l.k.e.r\gamedata\sounds\characters_voice\scenario\lesnik_music\lesnichok.ogg * MEMORY USAGE: 358738 K FATAL ERROR [error]Expression : assertion failed [error]Function : _VertexStream::Lock [error]File : E:\stalker\patch_1_0004\xr_3da\R_DStreams.cpp [error]Line : 44 [error]Description : (bytes_need<=mSize) && vl_Count stack trace: